stackz3D released!


The idea to make stacked sprites work within Decker came to me while I've been experimenting with world design for other projects. I made a deck to share because I felt like other people would find it extremely interesting! 

It's easier than it looks to get started - only two contraptions need to be imported to your deck (the stackFactory is technically optional) and the workflow for creating models can be a lot of fun once you realize how pieces come together. 

I'll be experimenting with this to see how it affects deck performance - expect some minor updates in the future. ^^

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